Health

Health, otherwise known as hit points and often shortened to HP, is a core element in Chuhou Joutai. The player, as well as all enemies and bosses, have it. These are typically lost when the player or enemies take damage from bullet strikes.

General
The player starts with at least 30 HP, while enemies and bosses have larger amounts of HP of varying amounts. The starting amount of HP for the player can be adjusted in the settings. HP can be recovered by touching Heal Berries, which restores 10 HP on collection. Whenever a character dies in Chuhou Joutai, they do so comically, rather than realistically. All enemies that faint disappear in a puff of smoke, while all bosses explode.

Chuhou Joutai: The Middle State of War
The player's HP can even go above the starting amount and there is no limit on how much HP a player can have. The player will faint (called a knockout in-game) if all their HP are lost. Typically, when Driller or Kagami faint, they will spin around a few times before falling to the ground. Stars also appear above their head as well.

Chuhou Joutai 2: Paraided!
A limit for how much HP a player could have was added starting in the second game, being 100. In pre-release gameplay footage for the demo, the amount of HP was above 100, as that rule had not yet been implemented. For fainting, the duo is only depicted falling in their regular clothes, regardless of whatever outfit they're wearing for that stage. A smaller Heal Berry which restores only 5 HP was also added.