Achievement Center

The Achievement Center (トロフィーセンター) is a feature in Chuhou Joutai that shows all of the achievements the player has won. It is accessible from the Extras option on the main menu. Chuhou Joutai features a total of 22 achievements, though one achievement in the menu is not displayed and is only achieved when every other achievement is completed. Each achievement has a unique icon that is displayed whenever the player had completed that achievement or not. If the player has not yet unlocked the achievement, it will be blocked away in a glass pane.

Every achievement's objective is unique from one another, and such examples would be beating Arcade Mode on a certain difficulty or defeating a boss under certain conditions. Three achievements are secret achievements that are not found through normal gameplay, such as revealing a secret on the main menu or in the game over screen. Completion of certain achievements will also unlock new features such as new gameplay modes and more stages in Free Play Mode.

Strategy

 * A good way to get the 500 games of Arcade Mode is to set the starting health to 10 and repeatedly get KO'd on purpose and continue when prompted. One credit counts as one game of Arcade Mode. It will take a while, but you are guaranteed to get it if you start from zero and do it 167 times.

Behind the Scenes

 * The majority of achievement names are references to other media:
 * "Ransomed Files, Decrypted" is a reference to a real-life incident where a South Korean computer programmer made a joke ransomware called . This ransomware forced users to play Touhou 12: Undefined Fantastic Object and get a score of 200 million points while on Lunatic difficulty. This achievement requires players to do just that but the required score is 4.5 million.
 * The achievement "My Body is Ready!" is a reference to 's famous line from Nintendo's E3 2007 presentation, which later became popular among Nintendo fans.
 * "Hello, Totaka!" refers to the hidden tune Totaka's Song, which appears in a number of games that Nintendo sound designer worked on and is therefore named after him.